by Brandt | Apr 29, 2019 | Cotherman Art
Developing Terminal Grid Watchtower took about a year and I primarily worked on it in my freetime after work and on the weekends. Through developing Terminal Grid I learned about programming in gamemaker, game design, pixel art, trouble shooting, how to get audience...
by Brandt | Oct 12, 2018 | Cotherman Art
The Adventure of Game Design The process of building your first video game is a wild adventure into the digital abyss of the unknown. It is only for those who can endure and adapt to the development beast. It will require taking on new mentalities, using new tools,...